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	<title>Jobs at</title>
	<link>http://biodroid-entertainment.com/jobs</link>
	<description>Biodroid Productions</description>
	<pubDate>Mon, 13 Oct 2008 10:10:51 +0000</pubDate>
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		<title>Careers @ Biodroid</title>
		<link>http://biodroid-entertainment.com/jobs/?p=7</link>
		<comments>http://biodroid-entertainment.com/jobs/?p=7#comments</comments>
		<pubDate>Thu, 17 Jul 2008 22:38:37 +0000</pubDate>
		<dc:creator>Biodroid Jobs</dc:creator>
		
		<category><![CDATA[New Jobs]]></category>

		<guid isPermaLink="false">http://biodroid-entertainment.com/jobs/?p=7</guid>
		<description><![CDATA[Biodroid is looking for talented and passionate individuals to join our team of developers working in games with a new vision for human life entertainment. We have really big monitors. And nice chairs. And C++. And come on - hands down: a VERY cool logo.Unless otherwise noted, all positions are full-time and on-site at Biodroid, [...]]]></description>
			<content:encoded><![CDATA[<p>Biodroid is looking for talented and passionate individuals to join our team of developers working in games with a new vision for human life entertainment. We have really big monitors. And nice chairs. And C++. And come on - hands down: a VERY cool logo.Unless otherwise noted, all positions are full-time and on-site at Biodroid, Portugal. We offer industry leading salaries as well as relocation assistance for qualified applicants.All application materials listed below should be sent to <a href="mailto:jobs@biodroid-entertainment.com">jobs@biodroid-entertainment.com</a> .• Cover letter, including availability and salary history• Current resume• Sample work / portfolio / reel / gameography (including credited positions) / references / any other materials requested for an individual positionAll submissions are confidential.  Please do not call or send unsolicited email to other Biodroid employees. <br />
<h2><span class="Apple-style-span" style="color: #666699">Senior 2D Animator</span></h2>
<p><span class="Apple-style-span" style="font-weight: bold"></span><span class="Apple-style-span" style="font-weight: normal">Candidates should be fluent with Flash and After Effects, as well as show a strong comprehension of the fundamentals of animation. Drawing skills are highly favorable. Candidates should also be outgoing and able to communicate and disperse ideas and direction freely to others.</span>Requirements:<span class="Apple-style-span" style="font-weight: normal">• 2D animation/drawing skills </span><span class="Apple-style-span" style="font-weight: normal">• Formal education preferred, but not essential</span><span class="Apple-style-span" style="font-weight: normal">• Excellent communication and team skills</span><span class="Apple-style-span" style="font-weight: normal">• Experience working within a team structure</span><span class="Apple-style-span" style="font-weight: normal">• At least one shipped game, or comparable Industry experience</span> <br />
<h2><span class="Apple-style-span" style="color: #666699">Experienced CS3 Software Engineer</span></h2>
<p>We are looking for experienced software engineers to create compelling 2D, 2.5D, and 3D virtual worlds and multi-player games. You will:- Develop web-embedded virtual world and game front-ends- Stay current on the latest developments in virtual world platforms and social technology<span class="Apple-style-span" style="font-weight: bold">Qualifications:</span>- Flash/AS3- BS in Computer Science or related or equivalent experience- 5+ years of software real-world development experience- Experience with network architectures/protocols and asynchronous programming and I/O- Low-level programming experience (manipulating bits &amp; bytes directly)- Good grasp of 3D programming and related concepts (3D geometry, texture mapping, matrices, etc)- Good grasp of multi-player gaming and related concepts (physics, animation, AI/NPCs, etc)- Comfortable working in a highly distributed, agile team environment<span class="Apple-style-span" style="font-weight: bold">Bonus points:</span>- Papervision3D, Away3D, and/or Sandy 3D- Agile development experience<br />
<h2><font color="#666699"><strong>DS Programmers </strong></font></h2>
<p><strong>Requirements:</strong>• Intelligent, motivated person with a passion for games• Highly proficient in C++ and object-oriented design• Ability to work in a multicultural team environment where collaborativedesign and structured code architecture are the norm• Positive attitude and ability to take direction and receive criticism• Ability to meet deadlines under tight production schedules• Excellent communication skills, both written and oral• Game Boy Advance, Nintendo DS development experience is a big plus• Bachelor Degree in Computer Science or equivalent<br />
<h2><font><strong><font color="#666699"><strong>PSP Lead Programmer</strong></font></strong></font></h2>
<p><strong>Responsibilities:</strong>•	Lead a programming team in designing, implementing and debugging code for a PSP game•	Work with the team’s producer and other leads to prepare and manage project schedules•	Collaborate with other lead programmers to develop and share new technology•	Collaborate with other talented teammates to create great games<strong>Requirements:</strong>•	Fluent in C/C++ programming with excellent debugging and optimization skills•	Implement AI, player controls or other interactions•	Schedule and scope programming task•	Oversee programming team to ensure coding standards and completion of tasks•	Work closely with the members of the team to ensure design and quality expectations are met•	Passionate about games and creative problem solving•	Document and scheduling requirements for project• Provides assistance to less experienced programming team members and others on the production team. Delegate where appropriate.•	Excellent communications skills<br />
<h2><font><strong><font><strong><font><strong><font color="#666699"><strong>XBOX 360 Programmer</strong></font></strong></font></strong></font></strong></font></h2>
<p><strong>Requirements:</strong>•	Minimum of 3 years of games industry experience, or shipped one or more console titles•	Years of experience with C/C++ programming•	Able to work closely with technical artists•	Ability to both implement and port technology•	Experience in optimizing for the Xbox 360 platform•	Ability to ensure that Microsoft technical certification requirements are met•	Ability to work independently and be selfdriven•	Experience working with a cross-platform engine.•	A strong understanding of software engineering practices.•	Excellent communication skills, both verbal and written.•	Proven ability at successful multi tasking under considerable pressure•	An avid gamer with strong interest in pushing the industry forward creatively.</p>
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